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Game Design Projects

I have worked on quite a few projects in the past, some by myself and some with many different and talented groups and individuals. Below are some projects I have worked on in the past and my roles in them.

Heart of the Forest.jpg

Heart of the Forest (Group Project)

'Play as a red capped mushroom on their journey to restore the forest of its corruption by finding all fragments of the Forest God's heart and return their power.'

Heart of the Forest is a 2.5D platformer game made for PC, featuring both Controller and Keyboard controls

Time spent on project: ~4 months

My Work:

  • Audio Design

  • Level Design

  • Environmental Design

Itch.io Page

Brewer (Group Project)

'The Wizard you study under has tasked you with going into the nearby forest to stock up on supplies, you have heard stories of a mythical golden critter that lives in the forest, you are determined to catch the golden critter to prove your worth as an apprentice mage.'

You play as an apprentice mage tasked with heading into the nearby forest to catch critters and use them to brew potions for the town apothecary.

Time spent on project: ~6 weeks

My Work:

  • Greyboxing

  • Asset Placement

  • Sound and Music Design

  • Gameplay Testing

Itch.io Page

Brewer.png
Brewer game image.png
Beat Street Logo.png
Beat Street Image.jpg

Beat Street (Group Project)

'Beat Street is a VR, first-person, rhythm game where you drive a car using drums to get to the end of a highway while playing to the beat of a song!'

Dodge the cars on beat to enter combo mode! Crashing into oncoming traffic ends the song and you will have to start over again. 

Use The cymbals to move to the far left and right lanes, use the tom-toms to move one lane in either direction! Pull the handbrake back to pause the game!

Time spent on project: ~1.5 months

My Work:

  • Greyboxing

  • Audio and Music Design

Itch.io Page

Bilal Jalil's Portfolio

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